Picadilly Circus - P&O Cruises

A visualization for a theatre production, where I was responsible for modeling and overseeing the project's technical development. My role included preparing assets for Unreal Engine and optimizing performance for a seamless integration.

Software: Blender, Substance 3D Painter, Unreal Engine 5 & Adobe Suite

© Copyright 2025. All rights Reserved.

© Copyright 2025. All rights Reserved.

© Copyright 2025. All rights Reserved.

Create a free website with Framer, the website builder loved by startups, designers and agencies.