Available for Work

About Me:

Mid-level 3D generalist and technical artist with 5+ years of experience across games, film and real-time productions. Based in London, specialising in environment modelling, asset creation, real-time pipelines and lighting. With freelance credits across high-profile film and entertainment productions. Comfortable working across the full pipeline, from concept and modelling through to engine integration, optimisation and final delivery.

Education

I earned my Bachelor's degree in 3D Animation and Games from Middlesex University, specializing in environment modelling and game art. I also completed an audiovisual course at ESCS, enhancing my skills in multimedia production. This education provided a solid foundation in both artistic and technical aspects of game development and audiovisual media.

Stack

My skill set includes 3D modelling (props and environment), retopologizing, UV unwrapping, rigging and texturing. I also have a solid foundation in lighting, which enriches my 3D look and development skills. I ensure that all of this works seamlessly in game engines such as Unreal Engine and Unity.

Experience

3D Artist & Motion Designer

ZKPassport

2025 - Present

3D Artist & Motion Designer

ZKPassport

2025 - Present

3D Modelling & Technical Artist (Mid-Level)

Keyframe Studios

2021 - 2025

3D Modelling & Technical Artist (Mid-Level)

Keyframe Studios

2021 - 2025

Freelance Projects

3D Environment/Technical Artist

NDA

Jan-Feb 2026

3D Environment/Technical Artist

NDA

Jan-Feb 2026

3D Environment/Technical Artist

NDA

Sept-Oct 2025

3D Environment/Technical Artist

NDA

Sept-Oct 2025

3D Technical Artist

LEGO

May-Jun 2024

3D Technical Artist

LEGO

May-Jun 2024

© Copyright 2025. All rights Reserved.

© Copyright 2025. All rights Reserved.

© Copyright 2025. All rights Reserved.

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