Jurassic Park - LEGO

LEGO real-time workflow, aligning with their signature aesthetic. I was responsible for setting up and optimising lighting techniques across Blender and Unreal Engine to enhance asset quality, realism, and rendering speed. I also ensured the seamless integration of environments and assets. This approach offers a high-standard solution, tailored to meet LEGO's production needs.

Software: Blender, Unreal Engine 5 & Adobe Suite

© Copyright 2025. All rights Reserved.

© Copyright 2025. All rights Reserved.

© Copyright 2025. All rights Reserved.

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